Strike Suit Zero: Director’s Cut
Strike Suit Zero is an action-packed arcade space shooter set in the final hours of a future Earth. The clock is ticking; your planet is about to be destroyed and its only hope is the Strike Suit — an advanced, transforming spacecraft that empowers you with ludicrous firepower and awesome abilities. Every second is precious; you’ll be forced to fight with fury, choose targets on instinct and make snap decisions that will not only affect the outcome of your mission but your path through the game and the ultimate destiny of seven billion lives.
Strike Suit Zero features a dazzling art style, high-speed zero gravity vehicular combat, branching-mission structure, ship designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion) and music from award-winning sound designer Paul Ruskay (Homeworld.)
- The Director’s Cut improves on the original release with a restructured campaign — particularly relating to the first few missions, allowing the player to get in the cockpit of the Strike Suit much earlier — with an adapted story and all new dialogue — as well as overhauled graphics, the added-in Heroes of the Fleet mission pack, and inclusion of both the Marauder and Raptor Strike Suits.
Strike Suit Zero: Director’s Cut GamePlay
Release Name: Strike Suit Zero: Director’s Cut-CODEX
Genre: Arcade, Flight, Action
Publisher: Born Ready Games
Developer: Born Ready Games, Doublesix
Release Date: April 8, 2014
Size: 4.8 GB
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